Second, simple static game controls allow players to focus on visual elements and game plot without the distractions of elaborate strategy or first-person battles typical of action games. First, the game featured a female protagonist and nine male love interests available for romantic perusal, which remains a common format today. Angelique established both the genre’s success and its common conventions (Kim). An all-female team produced Angelique in an effort to capture the steadily growing Japanese female gamer base. for the Super Nintendo Entertainment System marked both Japan’s first female-oriented game and first otome game (Kim). The 1994 release of “Angelique” by Koei Co. Otome culture “revive conventional ideas of femininity and heterosexual narratives… celebrate the positive energy of romance” (p. The nostalgic term “otome”, or “maiden”, is less commonly used. In Japanese, the term “shojo”, or “young woman”, is commonly used to refer to popular culture of fashion or entertainment that celebrates teen maturation (Kapell, p. Otome game Reine des Fleurs by Idea Factory () History of Otome Games I seek to identify common character archetypes and plot narratives in otome games, which may assist American readers to easily immerse themselves into culturally Japanese games. In this paper, I apply research methods of American romance novel scholars to analyze prevalent tropes in otome games. However, English speakers do not only encounter the barrier of translational delay-they must cross cultural differences as well. ![]() Otome games are most commonly presented in visual novel or dating simulation format, and focus on visual storytelling and dialogue.Īlthough the genre originated in Japan in the mid 1990’s, an eruption of English translation and domestic production of games in the past decade allows English speakers around the world to access otome games. The protagonist, usually female, explores a romantic relationship with male love interests over a main storyline. Otome games, literally “maiden games”, are a popular Japanese genre of plot-based video games marketed towards women (Kapell). Character and Plot Tropes in Japanese Otome Games
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